FALL GUYS: SATELLITE SCRAMBLE OFFICIAL LAUNCH RELEASE NOTES

Here’s the Fall Guys Satellite Scramble Release Notes, straight from your Blunderdome Construction Crew!

Team Fall Guys / September 15, 2022

Satellite Scramble is here! You can check out our release blog for a detailed look at the new content and features. Otherwise, here’s the Release Notes straight from the Blunderdome Construction Crew:

NEW ROUNDS AND OBSTACLES!

Satellite Scramble features 8 brand new Rounds at launch, plus brand new obstacles and Round variations!
  • Tip Toe Finale: Up to four squads, well, tip-toeing their way to victory. You’ve got to be real careful with this one—coz one wrong step could send you tumbling into the cosmos.
  • Starchart: Take a leap of faith and walk the invisible paths to the end of the race! In Starchart, you have to bump the buttons to reveal the way.
  • Pixel Painters: Hop on tiles to spell out the correct patterns. You’ll need more than a basic horoscope understanding to get the best of this one!
  • Cosmic Highway: Players hop across rows of moving platforms. Get your space hopping one inch wrong and you’ll be saying a big hello to the void.
  • Hyperdrive Heroes: You gotta stay on your hoverboard and reach the finish without falling off. It just so happens that the hoverboard moves in a circular route. We like to keep you on your toes, don’t we?
  • Hex-a-Terrestrial: Navigate floating platforms without a single mistake. Easier said than done when you’re in the midst of SPACE.
  • Space Race: It’s the Gauntlet, in the stars. Got that, space ranger?
  • Frantic Factory: Bash bash bash those buttons to get points! Easier said than done…

NEW THINGS

  • 100 bonus levels have been added to the Season Pass, including 3 additional costumes and plenty of Crown Shards!
  • Fame earned from Rounds has been increased!

FIXES AND IMPROVEMENTS

  • Fame earned from Rounds has been increased!
  • Fixed visual bugs on Nintendo Switch when encountering obstacles with full-screen VFX such as Gravity Zones.
  • Removed levels have been re-added to the game and are back in Custom Lobbies
  • Fixed Gravity Zone SFX persisting after a player is eliminated within the zone
  • Fixed players having to make new Custom Lobbies if they wish to change Shows
  • Fixed some instances where Custom Lobby shows would disband if all players are eliminated
  • Fixed instances of both teams qualifying in Power Trip
  • Fixed players appearing to slide around in their start pose when starting a game on Switch
  • Head Turner achievement changed to only require a legendary Top and Bottom
  • Fixed incorrect controller inputs showing for PS5 controllers

As always, a huge thank you to our brilliant Dev and QA team for sorting these fixes, our beta testers for giving us vital feedback, and to the entire Fall Guys Team for working so hard on this new season launch!

Please remember to always report any in-game issues you face to our wonderful Support Team. Your feedback and reports are so vital in helping us keep Fall Guys as fun, playable and exciting as possible!

See you in the Blunderdome!